

We've been dealing with some server issues which have just now been taken care of, now begins the process of launching and testing each server individually to ensure issues such as this do not occur in the future. We apologize for the interruption in services from our Germany #1 location for the past couple of hours. Posted by: Snapman - 07-27-2016, 08:57 AM - Forum: News & Announcements News for that will also be released as it becomes available. In short, we're going to tear them apart in an attempt to build something new & improved, and hopefully more entertaining than before.

#BRAINBREAD 2 ADDONS MOD#
On the Garry's Mod front, we're about to begin a revitalization process across all servers within our network. Future plans include the installation of Sourcemod on all non-global stat servers (PVP), both to allow for better control of the server through plugins and for more precise administrative features. Our BrainBread 2 server network is still running solid, even with the few hiccups we encountered, progress to resolve said issues is currently underway.

There are upcoming plans for another contest, so stay tuned for more information on that as it becomes available. Swampdog has been been busy working on numerous advancements for our Sven Co-Op server network, along with the central integration for experience data on all SCXPM servers. It has been about 3 months since the last official "community update" so here's the run down. We would like to make a personal farewell to community staff member 'Daybreaker', we hope you enjoy your retirement, you damn sure have earned it bud. We thank all the gamers and game developers that have this possible, and of course our excellent staff for keeping us headed in the right direction for the duration. We've finally done it, 5000 steam group members, an amazing feat in the time that it was done. Posted by: Snapman - 08-26-2016, 11:31 PM - Forum: News & Announcements Includes both lists combined on all 4 SEA servers. Posted by: Snapman - 09-21-2016, 05:32 PM - Forum: Community Worklogs Once did that console trick you haven't to do it again unless you change again sounds, this allows the game to run every sound as it should.You have to register before you can post on our site. vpk, but seems that the game still bugs out sounds! Snd_rebuildaudiocachefromfile and then putting the entire file path to the. To use optional sounds just drop the "sound" folder in your "Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2" folderĪnd say yes to overwrite all, you can of course backup before the original sounds, if you loose sounds/want the originals backĪnd didn't have backed up just run a check of the game cache from steam (right click on game in steam -> properties -> local files -> check cache)īefore enter in a server with the optional sounds you must open console ( \ ) and type snd_updateaudiocache, the game will freeze forĪ bunch of seconds, then exit and restart the game: this procedure should be done also with. vpk'ed sounds and tends to make strange noises and buzzes even if reloadaudiocachefromfile trick is used.Ģ- Everyone can choose what sounds to use etc. I added the optional sounds in a folder apart for 2 reasons:ġ- The game doesn't like. vpk inside addons folder, shouldĪppear a box saying it's been installed successfully. vpk inside your "Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2\addons"įolder, if the game doesn't show the mod in the list try to quit l4d2 and double click on the. Hector White: compile, model tweaks, texture tweaks, optional sounds Chrome Shotgun with a Benelli M3 Super90 with handle integrated tactical flashlight. This mod replaces the Remington 870AE Marine Magunm a.k.a.
